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/*---------------------------------------------------------------------------* \
License
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it under the terms of the GNU General Public License as published by
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Class
Foam::SampledWallGradUField
@brief
Class for the sampled velocity gradient field at the wall.
Contributors/Copyright:
2019-2023 Timofey Mukha
SourceFiles
SampledWallGradUField.C
\*---------------------------------------------------------------------------*/
#ifndef SampledWallGradUField_H
#define SampledWallGradUField_H
#include "fixedValueFvPatchFields.H"
#include "SampledField.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class SampledWallGradUField Declaration
\*---------------------------------------------------------------------------*/
class SampledWallGradUField
:
public SampledField
{
public:
#if !defined(DOXYGEN_SHOULD_SKIP_THIS)
//- Runtime type information
TypeName("SampledWallGradUField");
#endif
// Constructors
//- Construct from patch
SampledWallGradUField
(
const fvPatch & patch,
const word interpolationType="cell"
)
:
SampledField(patch, interpolationType)
{
createField();
}
//- Copy constructor
SampledWallGradUField(const SampledWallGradUField & orig)
:
SampledField(orig)
{}
//- Clone the object
autoPtr<SampledField> clone() const override
{
return autoPtr<SampledField>
(
new SampledWallGradUField(*this)
);
}
//- Destructor
virtual ~SampledWallGradUField() {}
// Member functions
//- Sample the wall-normal velocity gradient values
void sample
(
scalarListList & sampledValues,
const labelList & indexList,
const scalarField & h
) const override;
//- Sample the wall-normal velocity gradient values from multiple cells
void sample(scalarListListList &, const labelListList &) const override;
//- The number of dimensions of the field
label nDims() const override
{
return 3;
}
//- Get the name of the sampled field
word name() const override
{
return "wallGradU";
}
//- Register appropriate fields in the object registry
void registerFields
(
const labelList &
) const override;
//- Register appropriate fields in the object registry
void registerFields
(
const labelListList &
) const override;
//- Recompute the field
void recompute() const override;
//- Create the global wallGrad gradient field that will be sampled
virtual void createField() const override;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif